From ambiguous problems to shipped products.
Computer Science @ Barnard College, Columbia University. 2026 Grad. Focus: Product Management, Technical Program Management, & AI Product Engineering.

more professional photos coming soon after grad! :)
// README.md
I build products that translate complexity into clarity. My work exists at the intersection of product strategy, technical engineering, digital ethics, and creative design.
I don't just discuss features, I define them. I've shipped production code and led strategy at Microsoft & Xbox Game Studios (as a 3x intern in PM, SWE, and TPM roles). I’ve owned the full product lifecycle: from writing detailed PRDs and managing roadmaps to shipping production code. My work ranges from architecting autonomous AI agents for Halo Studios to leading a full-stack redesign of internal engineering tools.
But what sets me apart? A deep commitment to Trust & Safety.
In an era of AI hallucinations and algorithmic bias, I believe the most important products are the ones that protect their users. I am currently researching the ethical boundaries of LLMs to understand where innovation meets responsibility.
Ultimately, I'm a Product Manager because I am obsessed with the human side of software. I'm industry-agnostic, curiosity-driven, and ready to build.
/* I study how systems fail so I can build ones that don't. */
- > Product Vision & Strategy
- > Agile & Sprint Leadership
- > PRD & Spec Writing
- > Backlog Prioritization
- > User Stories & Requirements
- > Stakeholder Alignment
- > AI Safety & Ethics Policy
- > Java, C++, Python
- > SQL (Postgres)
- > LLMs & Agentic Systems
- > System Design
- > Data Modeling
- > Jira & Azure DevOps
- > Product Analytics
- > Data Visualization
- > Figma (Prototyping)
Microsoft & Xbox Game Studios (2023-2025)
Internal Bug-Filing Redesign
Led technical redesign for 250+ testers; authored specs recovering 200+ hours/month.
Halo Studios AI
Built core B2B Utility AI platform (C++/C#); designed autonomous player simulation.
Audio Tools & TPM
Developed Unreal Engine audio plugin; led sprint planning as TPM.
Zynga RPM Case Study
Revenue dropping despite steady DAU. Hypothesis: Value/ARPDAU decline due to content fatigue.
This case study got me to the final round for Zynga's 2026 RPM program.
Download Full DeckBarnard Radio (wbar.org)
Managed 5-person agile team and architected a responsive React interface. Increased student engagement by 25%.
